CHANGELOG
Alpha 1.9 / Build 0175
- Act 1 cutscene has been converted to video so you can pause via ‘space’ now. Pressing ESC during cutscene will now allow to skip it.
- When the game app has no focus (because you have another app in front of it or switching monitors) would cause a desynchronisation between audio and text. This is an engine bug and it’s currently bridged with mentioned video now.
- Fixed Menu Settings: Sometimes the mouse would drag the slider even no button was pressed.
- I’ve added a ‘Quit Confirm’ now so that you don’t accidentally exit the game without saving.
- I’ve added a ‘Menu Confirm’ now so that you don’t accidentally switch to the main menu without saving.
- Fixed some wordings, also added a cargo bay specific confirmation when you obtain items that they are now in your inventory. Added a ‘This looks foreign’ line for the crisis mist description, as some of you thought that the German description is an error.
- Fixed Lyra’s door: you can now use ‘walk’ and ‘use’ to open it.
- During combat the inventory and tPad was still accessible, that has been fixed now. I’ve also removed save / load options during combat as these can introduce new bugs.
- The in-game pause menu is no longer behind the combat interface
- Fixed: Using the settings menu from the in-game pause menu and clicking on the back button goes back to the main menu
- Fixed: Controller screen has now the in-game pause menu disabled
- Fixed: Hikari’s avatar was colliding with the tPad, now the avatar will disappear when the tPad opens.
- Fixed: Hikari’s health bar is no longer visible in the cutscene intro.
- Fixed: closing tPad set cursor to walk
- Fixed: In-game pause menu has now priority focus, inventory and tPad can’t be opened / block anymore when on the menu
- Fixed: when accessing the settings from the in-game pause menu during combat, the combat interface still shows